The theme of new project is Egypt . I faced a challenge to make retopology from high poly to low poly models of Egypt statues. Also create a variant of destroyed statues. Retopology was made with Topogun. The texture is symmetric and it saved space on the mould. So it refined a quality of texture. High poly models had 35000-45000 polygons. I used 1000-1800.
Комментариев нет:
Отправить комментарий